Working with AGS

27
Oct/09
0

So I finished the base 4-directional walk cycles for Marvin, and now I’ve started plugging the assets into the main game engine. I’m using Adventure Game Studio to do everything, as I know it’s very powerful and should have everything I need to do this game.

I’ve just now finished all of the mouse cursors you’ll see in the game, and I’ve also put together the main menu.

Giving Marvin some pointers

Giving Marvin some pointers

More updates soon!

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