Animation and Large Files

4
Nov/09
0

Well I’ve been really enjoying working with AGS so far.

Progress is moderately speedy, considering I am creating character animations and items as and when I need them. I may even be so bold as to say I’m actually getting quite good with character animation in general!

I’m having a few issues with filesize at the moment; the compiled .exe of the game is currently nudging 60MB and I haven’t even got 1/10th of the game in the editor yet. I’m eager to find out why that is, but it’s not really that much of an issue because I can compress the final builds by a huge amount (got the aforementioned 60MB down to 2.3).

Marvin Meets the Snugglewumpus

Marvin Meets the Snugglewumpus

Watch this space for more.