Working with AGS
Oct/090
So I finished the base 4-directional walk cycles for Marvin, and now I’ve started plugging the assets into the main game engine. I’m using Adventure Game Studio to do everything, as I know it’s very powerful and should have everything I need to do this game.
I’ve just now finished all of the mouse cursors you’ll see in the game, and I’ve also put together the main menu.

Giving Marvin some pointers
More updates soon!
New Walk Cycle!
Oct/090
Okay, I psyched myself up and did a new walk cycle for Marvin (completely scrapping all the animation I’d done already).
I’m actually quite happy with this one – looks like the game is back on!
Gaahhh.
Oct/090
Trying hard to get back into the workflow, but every time I attempt to do some more character animation I’m reminded that I suck at just drawing people, let alone animating them.
Consider this an impassioned cry for help. If you can animate characters and want your name shown prominently in the credits of the game, please let me know.